/* Test whether a basic sendto invocation works. */ #include #include #include "../basic.h" int main(void) { int server_fd = socket(AF_INET, SOCK_DGRAM, 0); if ( server_fd < 0 ) err(1, "socket"); struct sockaddr_in addr = { .sin_family = AF_INET, .sin_addr = { .s_addr = htonl(0x7F000001 /* 127.0.0.1 */) }, .sin_port = htons(0), }; if ( bind(server_fd, (const struct sockaddr*) &addr, sizeof(addr)) < 0 ) err(1, "bind"); socklen_t addr_len = sizeof(struct sockaddr_in); if ( getsockname(server_fd, (struct sockaddr*) &addr, &addr_len) < 0 ) err(1, "getsockname"); if ( addr_len != sizeof(struct sockaddr_in) ) errx(1, "getsockname returned odd length"); int client_fd = socket(AF_INET, SOCK_DGRAM, 0); if ( client_fd < 0 ) err(1, "client socket"); if ( connect(client_fd, (const struct sockaddr*) &addr, sizeof(addr)) < 0 ) err(1, "connect"); struct sockaddr_in name; socklen_t name_len = sizeof(struct sockaddr_in); if ( getsockname(client_fd, (struct sockaddr*) &name, &name_len) < 0 ) err(1, "getsockname"); if ( addr_len != sizeof(struct sockaddr_in) ) errx(1, "getsockname returned odd length"); char c = 'x'; if ( sendto(server_fd, &c, 1, 0, (const struct sockaddr*) &name, sizeof(name)) != 1 ) err(1, "sendto"); return 0; }